/spacey

To get this branch, use:
bzr branch http://9ix.org/bzr/spacey

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-07 22:24:32 UTC
  • Revision ID: josh@9ix.org-20130507222432-74d3ul1p8ffq40s5
only fire if cursor is in target area.  change cursor to reflect this.

Show diffs side-by-side

added added

removed removed

Lines of Context:
37
37
 
38
38
                     --TODO: acceleration limit.  It should at least be proportional (not 16:9)
39
39
 
40
 
                     if the.mouse:pressed() then -- assumes left button
41
 
                        if love.timer.getTime() - self.lastFired > 0.25 then
 
40
                     if the.mouse:pressed() and -- assumes left button
 
41
                       love.timer.getTime() - self.lastFired > 0.25 and
 
42
                       the.cursor:inTargetArea() then
42
43
                           --print('pew')
43
44
                           b = Bullet:new{
44
45
                              x = self.x, y = self.y,
46
47
                           }
47
48
                           the.app.view:add(b)
48
49
                           self.lastFired = love.timer.getTime()
49
 
                        end
50
50
                     end
51
51
                  end,
52
52
   onUpdate = function(self)