/spacey

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Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-07 22:24:32 UTC
  • Revision ID: josh@9ix.org-20130507222432-74d3ul1p8ffq40s5
only fire if cursor is in target area.  change cursor to reflect this.

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}
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local velLimit = 600
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--local velLimit = 50
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SpacePlayer = Tile:extend{
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   image = 'data/ship.png',
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   maxVelocity = {x=velLimit,y=velLimit},
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                           --print('pew')
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                           b = Bullet:new{
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                              x = self.x, y = self.y,
 
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                              rotation = self.rotation,
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                           }
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                           the.app.view:add(b)
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                           self.lastFired = love.timer.getTime()