/spacey

To get this branch, use:
bzr branch /bzr/spacey

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-05-05 17:28:53 UTC
  • Revision ID: josh@9ix.org-20130505172853-j6jm7k7ng0tgkyo0
pew pew!

Show diffs side-by-side

added added

removed removed

24
24
   image = 'data/ship.png',
25
25
   maxVelocity = {x=velLimit,y=velLimit},
26
26
   minVelocity = {x=-velLimit, y=-velLimit},
 
27
   lastFired = 0,
27
28
   onStartFrame = function(self)
28
29
                     --local dx = love.mouse.getX() - self.x
29
30
                     --local dy = love.mouse.getY() - self.y
35
36
                     self.acceleration.y = dy * 2
36
37
 
37
38
                     --TODO: acceleration limit.  It should at least be proportional (not 16:9)
 
39
 
 
40
                     if the.mouse:pressed() then -- assumes left button
 
41
                        if love.timer.getTime() - self.lastFired > 0.25 then
 
42
                           --print('pew')
 
43
                           b = Bullet:new{
 
44
                              x = self.x, y = self.y,
 
45
                              rotation = self.rotation,
 
46
                              velocity = {
 
47
                                 x = self.velocity.x * 1.5,
 
48
                                 y = self.velocity.y * 1.5
 
49
                              },
 
50
                           }
 
51
                           the.app.view:add(b)
 
52
                           self.lastFired = love.timer.getTime()
 
53
                        end
 
54
                     end
38
55
                  end,
39
56
   onUpdate = function(self)
40
57
                 self.rotation = math.atan2(self.velocity.y, self.velocity.x)