/spacey

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  • Committer: Josh C
  • Date: 2013-05-05 17:28:21 UTC
  • Revision ID: josh@9ix.org-20130505172821-t5ba218dz1pkjois
ignore deploy dir

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require 'zoetrope'
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--__ = require 'underscore'
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vector = require 'vector'
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require 'version'
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require 'player'
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require 'enemy'
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require 'cursor'
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require 'bullet'
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util = {
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   signOf = function(value)
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GameView = View:extend {
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   onNew = function (self)
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              -- for x = 1,30 do
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              --    for y = 1,30 do
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              --       self:add(Fill:new{x=x*400, y=y*400,
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              --                         width = 32, height = 32,
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              --                         fill = {0,0,255}
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              --                      })
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              --    end
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              -- end
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              local bg = Tile:new{
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                 image = 'data/stars2.png',
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                 width = 102400,
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                 height = 76800,
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                 x = -51200,
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                 y = -38400
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              }
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              self:add(bg)
 
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              for x = 1,30 do
 
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                 for y = 1,30 do
 
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                    self:add(Fill:new{x=x*400, y=y*400,
 
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                                      width = 32, height = 32,
 
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                                      fill = {0,0,255}
 
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                                   })
 
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                 end
 
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              end
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              --the.player = CrystalPlayer:new{x=400,y=300}
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              the.player = SpacePlayer:new{x=400,y=300}
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              self:add(Enemy:new{x=400, y=300})
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              the.cursor = Cursor:new()
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              self:add(the.cursor)
 
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              self:add(Cursor:new())
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              love.mouse.setGrab(true)
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              love.mouse.setVisible(false)