/spacey

To get this branch, use:
bzr branch /bzr/spacey
4 by Josh C
trying some movement styles. derivatives on crystal quest movement.
1
CrystalPlayer = Fill:extend{
2
   fill = {255,0,0},
3
   height = 32,
4
   width = 32,
5
   onStartFrame = function(self)
6
                     if the.mouse:pressed() then
7
                        print('hi')
8
                     end
9
10
                     --local dx = the.mouse.x - 400
11
                     --local dy = the.mouse.y - 300
12
                     local dx = love.mouse.getX() - 400
13
                     local dy = love.mouse.getY() - 300
14
15
                     self.acceleration.x = dx * 10
16
                     self.acceleration.y = dy * 10
17
18
                     --print(dx, dy)
19
20
                     -- NOTE: actually, maybe I want to show the mouse?
21
                     love.mouse.setPosition(400,300)
22
                  end
23
}
24
25
SpacePlayer = Fill:extend{
26
   fill = {255,0,0},
27
   height = 32,
28
   width = 32,
29
   onStartFrame = function(self)
30
                     --local dx = love.mouse.getX() - self.x
31
                     --local dy = love.mouse.getY() - self.y
32
                     local dx = love.mouse.getX() - 400
33
                     local dy = love.mouse.getY() - 300
34
35
36
                     self.acceleration.x = dx * 2
37
                     self.acceleration.y = dy * 2
38
                  end
39
}