bzr branch
http://9ix.org/bzr/minild29
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#include "Monocle.h" #include "Dark.h" using namespace Monocle; int main(void) { Game *game = new Game(); Assets::SetContentPath("Content/"); game->SetScene(new Dark::DarkScene()); game->Main(); delete game; return 0; } #if defined (MONOCLE_WINDOWS) extern "C" int _get_output_format( void ){ return 0; } #endif |