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Committer:
Josh C
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Date:
2011-09-17 04:24:47 UTC
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Revision ID:
josh@9ix.org-20110917042447-pht93k6g9j22wtar
added a "creature" moving around w/ the same dynamics as you do
(acceleration, collision)
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Content/skitter1_data/e00
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Content/skitter1_data/e00/d00
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SpriteAnimation *sprite;
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int const FRICTION;
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float const MAXSPEED;
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SpriteAnimation *sprite;
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int const FRICTION;
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float const MAXSPEED;