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Viewing changes to Dark.cpp
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Committer:
Josh C
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Date:
2011-09-17 20:10:52 UTC
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Revision ID:
josh@9ix.org-20110917201052-ehpgcrfxfey2q81y
drastically less hacky way to hide the darkness
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isPaused = !isPaused;
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player->dark->position = Vector2(2048, 1600);
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player->dark->isVisible = false;
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levelEditor->Enable();
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levelEditor->Disable();
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player->dark->isVisible = true;