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  • Committer: Josh C
  • Date: 2011-09-17 03:13:10 UTC
  • Revision ID: josh@9ix.org-20110917031310-jb649nt8e2xy0i6k
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#include "Monocle.h"
 
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#include "Dark.h"
 
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using namespace Monocle;
 
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int main(void)
 
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{
 
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  Game *game = new Game();
 
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  Assets::SetContentPath("Content/");
 
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  game->SetScene(new Dark::DarkScene());
 
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  game->Main();
 
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  delete game;
 
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  return 0;
 
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}
 
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#if defined (MONOCLE_WINDOWS)
 
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extern "C" int _get_output_format( void ){ return 0; }
 
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#endif