bzr branch
http://9ix.org/bzr/minild29
4
by Josh C
invisible walls and code to bump into them |
1 |
<Level width="1024" height="768" fringeTileset="dark" backgroundColor="0 0.2 0 0.2"> |
2 |
<Entities> |
|
31
by Josh C
harder maze, safe zone, they kill you |
3 |
<FringeTile position="73 224" scale="1 8.22042" tags="Solid wall " tileID="1" blend="0" /> |
34
by Josh C
fix spurs |
4 |
<FringeTile position="180 510" scale="4.28019 1" tags="Solid wall " tileID="1" blend="0" /> |
21
by Josh C
player and creature spawners in level editor |
5 |
<FringeTile position="613 461" scale="5.00819 1" tags="Solid wall " tileID="1" blend="0" /> |
6 |
<FringeTile position="-111 298" scale="1 11.5256" tags="Solid wall " tileID="1" blend="0" /> |
|
30
by Josh C
much level changes |
7 |
<FringeTile position="399 -71" scale="15.6919 1" tags="Solid wall " tileID="1" blend="0" /> |
21
by Josh C
player and creature spawners in level editor |
8 |
<FringeTile position="400 679" scale="15.0992 1" tags="Solid wall " tileID="1" blend="0" /> |
9 |
<FringeTile position="-45 9" tags="playerspawner spawner " tileID="2" /> |
|
10 |
<FringeTile position="-1 545" tags="creaturespawner spawner " tileID="3" /> |
|
11 |
<FringeTile position="376 467" tags="creaturespawner spawner " tileID="3" /> |
|
30
by Josh C
much level changes |
12 |
<FringeTile position="365 8" tags="creaturespawner spawner " tileID="3" /> |
13 |
<FringeTile position="874 237" layer="-1" tileID="4" /> |
|
14 |
<FringeTile position="270 50" tags="Solid wall " tileID="1" blend="0" /> |
|
15 |
<FringeTile position="537 118" tags="Solid wall " tileID="1" blend="0" /> |
|
16 |
<FringeTile position="420 111" tags="Solid wall " tileID="1" blend="0" /> |
|
17 |
<FringeTile position="484 214" scale="3.02044 1" tags="Solid wall " tileID="1" blend="0" /> |
|
18 |
<FringeTile position="270 226" scale="1 3.02044" tags="Solid wall " tileID="1" blend="0" /> |
|
31
by Josh C
harder maze, safe zone, they kill you |
19 |
<FringeTile position="624 600" scale="1 3.42936" tags="Solid wall " tileID="1" blend="0" /> |
30
by Josh C
much level changes |
20 |
<FringeTile position="427 572" tags="Solid wall " tileID="1" blend="0" /> |
21 |
<FringeTile position="896 81" scale="1 5.86311" tags="Solid wall " tileID="1" blend="0" /> |
|
22 |
<FringeTile position="897 503" scale="1 5.86311" tags="Solid wall " tileID="1" blend="0" /> |
|
34
by Josh C
fix spurs |
23 |
<FringeTile position="741 248" scale="1 5.62599" tags="Solid wall " tileID="1" blend="0" /> |
30
by Josh C
much level changes |
24 |
<FringeTile position="430 342" tags="Solid wall " tileID="1" blend="0" /> |
25 |
<FringeTile position="583 338" tags="Solid wall " tileID="1" blend="0" /> |
|
26 |
<FringeTile position="646 41" tags="Solid wall " tileID="1" blend="0" /> |
|
27 |
<FringeTile position="910 293" tags="invisible exit " tileID="0" /> |
|
28 |
<FringeTile position="711 569" tags="creaturespawner spawner " tileID="3" /> |
|
29 |
<FringeTile position="641 174" tags="creaturespawner spawner " tileID="3" /> |
|
30 |
<FringeTile position="694 366" tags="creaturespawner spawner " tileID="3" /> |
|
31
by Josh C
harder maze, safe zone, they kill you |
31 |
<FringeTile position="-18 29" scale="1.83848 1.83848" tags="invisible creaturewall " tileID="0" /> |
4
by Josh C
invisible walls and code to bump into them |
32 |
</Entities> |
33 |
</Level> |