/minild29

To get this branch, use:
bzr branch http://9ix.org/bzr/minild29
4 by Josh C
invisible walls and code to bump into them
1
<Level width="1024" height="768" fringeTileset="dark" backgroundColor="0 0.2 0 0.2">
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    <Entities>
31 by Josh C
harder maze, safe zone, they kill you
3
        <FringeTile position="73 224" scale="1 8.22042" tags="Solid wall " tileID="1" blend="0" />
34 by Josh C
fix spurs
4
        <FringeTile position="180 510" scale="4.28019 1" tags="Solid wall " tileID="1" blend="0" />
21 by Josh C
player and creature spawners in level editor
5
        <FringeTile position="613 461" scale="5.00819 1" tags="Solid wall " tileID="1" blend="0" />
6
        <FringeTile position="-111 298" scale="1 11.5256" tags="Solid wall " tileID="1" blend="0" />
30 by Josh C
much level changes
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        <FringeTile position="399 -71" scale="15.6919 1" tags="Solid wall " tileID="1" blend="0" />
21 by Josh C
player and creature spawners in level editor
8
        <FringeTile position="400 679" scale="15.0992 1" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="-45 9" tags="playerspawner spawner " tileID="2" />
10
        <FringeTile position="-1 545" tags="creaturespawner spawner " tileID="3" />
11
        <FringeTile position="376 467" tags="creaturespawner spawner " tileID="3" />
30 by Josh C
much level changes
12
        <FringeTile position="365 8" tags="creaturespawner spawner " tileID="3" />
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        <FringeTile position="874 237" layer="-1" tileID="4" />
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        <FringeTile position="270 50" tags="Solid wall " tileID="1" blend="0" />
15
        <FringeTile position="537 118" tags="Solid wall " tileID="1" blend="0" />
16
        <FringeTile position="420 111" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="484 214" scale="3.02044 1" tags="Solid wall " tileID="1" blend="0" />
18
        <FringeTile position="270 226" scale="1 3.02044" tags="Solid wall " tileID="1" blend="0" />
31 by Josh C
harder maze, safe zone, they kill you
19
        <FringeTile position="624 600" scale="1 3.42936" tags="Solid wall " tileID="1" blend="0" />
30 by Josh C
much level changes
20
        <FringeTile position="427 572" tags="Solid wall " tileID="1" blend="0" />
21
        <FringeTile position="896 81" scale="1 5.86311" tags="Solid wall " tileID="1" blend="0" />
22
        <FringeTile position="897 503" scale="1 5.86311" tags="Solid wall " tileID="1" blend="0" />
34 by Josh C
fix spurs
23
        <FringeTile position="741 248" scale="1 5.62599" tags="Solid wall " tileID="1" blend="0" />
30 by Josh C
much level changes
24
        <FringeTile position="430 342" tags="Solid wall " tileID="1" blend="0" />
25
        <FringeTile position="583 338" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="646 41" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="910 293" tags="invisible exit " tileID="0" />
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        <FringeTile position="711 569" tags="creaturespawner spawner " tileID="3" />
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        <FringeTile position="641 174" tags="creaturespawner spawner " tileID="3" />
30
        <FringeTile position="694 366" tags="creaturespawner spawner " tileID="3" />
31 by Josh C
harder maze, safe zone, they kill you
31
        <FringeTile position="-18 29" scale="1.83848 1.83848" tags="invisible creaturewall " tileID="0" />
4 by Josh C
invisible walls and code to bump into them
32
    </Entities>
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</Level>