bzr branch
http://9ix.org/bzr/minild29
4
by Josh C
invisible walls and code to bump into them |
1 |
<Level width="1024" height="768" fringeTileset="dark" backgroundColor="0 0.2 0 0.2"> |
2 |
<Entities> |
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3 |
<FringeTile position="56 17" tags="Solid invisible " tileID="0" /> |
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5
by Josh C
added a "creature" moving around w/ the same dynamics as you do |
4 |
<FringeTile position="77 253" scale="1 5.51652" tags="Solid invisible " tileID="0" /> |
5 |
<FringeTile position="179 462" scale="4.28019 1" tags="Solid invisible " tileID="0" /> |
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6 |
<FringeTile position="613 461" scale="5.00819 1" tags="Solid invisible " tileID="0" /> |
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7 |
<FringeTile position="-111 298" scale="1 11.5256" tags="Solid invisible " tileID="0" /> |
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8 |
<FringeTile position="391 -66" scale="14.7011 1" tags="Solid invisible " tileID="0" /> |
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9 |
<FringeTile position="400 679" scale="15.0992 1" tags="Solid invisible " tileID="0" /> |
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10 |
<FringeTile position="909 302" scale="1 11.5521" tags="Solid invisible " tileID="0" /> |
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4
by Josh C
invisible walls and code to bump into them |
11 |
</Entities> |
12 |
</Level> |