/minild29

To get this branch, use:
bzr branch http://9ix.org/bzr/minild29
4 by Josh C
invisible walls and code to bump into them
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<Level width="1024" height="768" fringeTileset="dark" backgroundColor="0 0.2 0 0.2">
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    <Entities>
21 by Josh C
player and creature spawners in level editor
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        <FringeTile position="56 17" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="74 247" scale="1 5.86311" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="179 462" scale="4.28019 1" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="613 461" scale="5.00819 1" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="-111 298" scale="1 11.5256" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="391 -66" scale="14.7011 1" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="400 679" scale="15.0992 1" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="909 302" scale="1 11.5521" tags="Solid wall " tileID="1" blend="0" />
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        <FringeTile position="-45 9" tags="playerspawner spawner " tileID="2" />
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        <FringeTile position="-1 545" tags="creaturespawner spawner " tileID="3" />
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        <FringeTile position="376 467" tags="creaturespawner spawner " tileID="3" />
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        <FringeTile position="162 32" tags="creaturespawner spawner " tileID="3" />
29 by Josh C
very nice exit sign
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        <FringeTile position="50 50" tags="exit " tileID="4" layer="-1"/>
4 by Josh C
invisible walls and code to bump into them
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    </Entities>
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</Level>