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Player = Fill:extend {
fill = {255,0,0},
width = 16, height = 16,
queue = deque.new(),
onNew = function(self)
for _ = 1, 2 do
local dirs = {'left', 'right', 'up', 'down', ''}
self.queue:push_right(dirs[math.random(1,5)])
end
end,
onUpdate = function(self)
local keys = {the.keys:allJustPressed()}
if keys[1] then
self.queue:push_right(keys[1])
local inst = self.queue:pop_left()
if inst == 'left' then
self.x = self.x - self.width
elseif inst == 'right' then
self.x = self.x + self.width
elseif inst == 'up' then
self.y = self.y - self.height
elseif inst == 'down' then
self.y = self.y + self.height
end
self.moved = true
end
end
}
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