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Viewing changes to goal_person.lua

  • Committer: Josh C
  • Date: 2013-12-15 17:23:16 UTC
  • Revision ID: josh@9ix.org-20131215172316-aqwbhh3lyik48fnh
levels.  ish.

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                  end
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                  if other == the.player then
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                     if the.view.level == 1 or the.view.level ==2 then
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                        the.player.active = false
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                        the.view:fade({0,0,0}):andThen(function()
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                          the.app.view = SlowView:new {
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                             level = the.view.level + 1
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                          }
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                       end)
 
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                     if the.view.level == 1 then
 
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                        the.app.view = GameView:new{level = 2}
 
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                     elseif the.view.level == 2 then
 
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                        the.app.view = GameView:new{level = 3}
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                     elseif the.view.level == 3 then
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                        the.app.view = WinView:new()
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                     else
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                        error('where did you find another level?')
 
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                        error('WIN!')
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                     end
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                  end
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               end