48
48
-- this should encapsulate
52
55
for _, np in ipairs(the.clones.sprites) do
56
62
the.clones:collide(self.map)
57
63
the.player:collide(self.map)
58
64
the.goalPerson:collide(self.map)
64
68
if math.random(1,5) == 1 then
65
69
local c = the.clones.sprites[math.random(the.clones:count())]