48
48
-- this should encapsulate
55
52
for _, np in ipairs(the.clones.sprites) do
62
56
the.clones:collide(self.map)
63
57
the.player:collide(self.map)
64
58
the.goalPerson:collide(self.map)
68
64
if math.random(1,5) == 1 then
69
65
local c = the.clones.sprites[math.random(the.clones:count())]