/ld28

To get this branch, use:
bzr branch /bzr/ld28
17 by Josh C
oops, mobile goal file
1
GoalPerson = Tile:extend {
2
   image = 'data/goal.png',
3
   onNew = function(self)
4
              self.direction = dirs[math.random(1,4)]
5
           end,
6
   doMove = function(self)
7
               if math.random(1,4) ~= 1 then -- take a step ~2/3
8
                  if math.random(1,4) == 1 then -- change direction ~25%
9
                     self.direction = dirs[math.random(1,4)]
10
                  end
11
12
                  if self.direction == 'left' then
13
                     self.x = self.x - self.width
14
                  elseif self.direction == 'right' then
15
                     self.x = self.x + self.width
16
                  elseif self.direction == 'up' then
17
                     self.y = self.y - self.height
18
                  elseif self.direction == 'down' then
19
                     self.y = self.y + self.height
20
                  end
21
               end
22
            end,
23
   onCollide = function(self, other)
24
                  if other ~= the.view.map then
25
                     --print('collision')
26
27
                     other:displaceDir(self,
28
                                       util.dirToXY(self.direction),
29
                                       - util.dirToPosNeg(self.direction))
30
                  end
31
32
                  if other == the.player then
24 by Josh C
intermidiate + win screens
33
                     if the.view.level == 1 or the.view.level ==2 then
34
                        the.player.active = false
35
                        the.view:fade({0,0,0}):andThen(function()
36
                          the.app.view = SlowView:new {
37
                             level = the.view.level + 1
38
                          }
39
                       end)
23 by Josh C
levels. ish.
40
                     elseif the.view.level == 3 then
24 by Josh C
intermidiate + win screens
41
                        the.app.view = WinView:new()
42
                     else
43
                        error('where did you find another level?')
23 by Josh C
levels. ish.
44
                     end
17 by Josh C
oops, mobile goal file
45
                  end
46
               end
47
}