/ld27

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  • Committer: Josh C
  • Date: 2014-07-03 14:41:57 UTC
  • Revision ID: josh@9ix.org-20140703144157-xydxt62xzcdq6bdk
cluke009 zoetrope + my spritebatch changes

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#!/bin/sh
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export LAS2=$HOME/code/love-android-sdl2
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export ANDROID_SDK=$HOME/Downloads/android-sdk-linux
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export ANDROID_NDK=$HOME/Downloads/android-ndk-r9d
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export ANDROID_SWT=/usr/share/java
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export ANDROID_HOME=${ANDROID_SDK}
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export PATH=$PATH:$ANDROID_SDK/tools:$ANDROID_NDK
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echo "checking device..."
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if [ "`adb get-state`" != 'device' ]; then
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    echo "device not connected"
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    echo "adb connect 192.168.1.117 (or similar)"
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    exit 1
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fi
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while getopts "dn" opt; do
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    case $opt in
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        d) DEV=true ;;
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        n) NOPUSH=true ;;
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    esac
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done
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# make the love file
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V=`bzr version-info --custom --template={revno}`
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echo "VERSION = '$V'" >version.lua
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rm -f deploy/decimaze.love
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bzr ls -RV |zip -q@ deploy/decimaze.love
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bzr revert --no-backup version.lua
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#zip deploy/decimaze.love inspect.lua
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grep 'LOVEBIRD = true' main.lua && zip deploy/decimaze.love lovebird.lua
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if [ $DEV ]; then
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    adb push deploy/decimaze.love /sdcard/Download/
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    adb shell "am start -S -n org.love2d.android/.GameActivity -d file:///sdcard/Download/decimaze.love || am start -n org.love2d.android/.GameActivity -d file:///sdcard/Download/decimaze.love"
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    exit 0
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fi
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cp deploy/decimaze.love $LAS2/assets/game.love
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#mv $LAS2/AndroidManifest.xml /tmp/
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#cp ouya/AndroidManifest.xml $LAS2/
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#mkdir -p $LAS2/src/org9ix/ld26/
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#cp ouya/GameActivity.java $LAS2/src/org9ix/ld26/
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#cp ouya/ouya_icon.png $LAS2/res/drawable-xhdpi/
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cd $LAS2
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ant debug
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if [ ! $NOPUSH ]; then
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    adb install -r bin/love_android_sdl2-debug.apk
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fi
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#mv /tmp/AndroidManifest.xml $LAS2/
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#rm -r $LAS2/src/org9ix/
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#rm $LAS2/res/drawable-xhdpi/ouya_icon.png