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Viewing changes to goal.lua

  • Committer: Josh C
  • Date: 2013-08-26 00:38:14 UTC
  • Revision ID: josh@9ix.org-20130826003814-zi36hgt8co873c9l
nameĀ theĀ game

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Goal = Tile:extend{
 
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   image = 'data/goal.png',
 
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   velocity = {rotation = 2},
 
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   ping = love.audio.newSource('data/Pickup_Coin7.wav', 'static'),
 
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   onCollide = function(self, other)
 
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                  love.audio.play(self.ping)
 
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                  the.goalsAchieved = the.goalsAchieved + 1
 
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                  self:die()
 
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                  local goals = the.view.goals[tonumber(self.map)]
 
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                  for k, v in pairs(goals) do
 
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                     if v == self then
 
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                        table.remove(goals, k)
 
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                     end
 
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                  end
 
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                  the.view.objects:remove(self)
 
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                  if the.goalsAchieved == 4 then
 
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                     WinView:new():activate()
 
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                  end
 
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               end
 
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}
 
 
b'\\ No newline at end of file'