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Viewing changes to goal.lua

  • Committer: Josh C
  • Date: 2013-08-25 22:47:48 UTC
  • Revision ID: josh@9ix.org-20130825224748-jxg9tvx6jambvbax
check in the intro screen.  sigh.

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                  the.view.goals[tonumber(self.map)] = nil
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                  the.view.objects:remove(self)
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                  if the.goalsAchieved == 4 then
 
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                  if the.goalsAchieved == 3 then
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                     WinView:new():activate()
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                  end
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               end