/ld27

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  • Committer: Josh C
  • Date: 2013-08-24 03:54:55 UTC
  • Revision ID: josh@9ix.org-20130824035455-upi2mnssckafqxgs
map loading, super basic movement

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<map version="1.0" orientation="orthogonal" width="100" height="100" tilewidth="16" tileheight="16">
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 <tileset firstgid="1" name="tiles-tiled" tilewidth="16" tileheight="16">
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  <image source="tiles-tiled.png" width="48" height="16"/>
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  <tile id="0">
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   <properties>
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    <property name="solid" value="true"/>
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   </properties>
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  </tile>
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  <tile id="1">
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   <properties>
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    <property name="solid" value="true"/>
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   eJztwwEJAAAMBKGD7995sBwKrpqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqvoP5Tp1MQ==
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  </data>
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 </layer>
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 <layer name="maze1" width="100" height="100">
 
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 <layer name="map" width="100" height="100">
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  <data encoding="base64" compression="zlib">
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  </data>
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 </layer>
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 <layer name="maze2" width="100" height="100">
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  <data encoding="base64" compression="zlib">
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  </data>
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 </layer>
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 <objectgroup name="Object Layer 1" width="100" height="100">
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  <object name="Player" x="272" y="416" width="32" height="32">
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   <properties>