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Viewing changes to data/map.lua

  • Committer: Josh C
  • Date: 2013-08-25 21:44:54 UTC
  • Revision ID: josh@9ix.org-20130825214454-31x5ejvdrio02s24
correct tile size for slow frame hack

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      y = 0,
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      width = 100,
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      height = 100,
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      visible = false,
 
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      visible = true,
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      opacity = 1,
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      properties = {
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        ["moveMod"] = "1"
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      y = 0,
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      width = 100,
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      height = 100,
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      visible = true,
 
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      visible = false,
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      opacity = 1,
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      properties = {
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        ["moveMod"] = "-1"
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          name = "Goal",
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          type = "",
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          shape = "rectangle",
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          x = 312,
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          y = 1392,
 
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          x = 1088,
 
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          y = 552,
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          width = 32,
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          height = 32,
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          visible = true,
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          properties = {
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            ["map"] = "2"
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          }
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        },
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        {
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          name = "Goal",
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          type = "",
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          shape = "rectangle",
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          x = 1272,
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          y = 240,
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          width = 32,
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          height = 32,
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          visible = true,
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          properties = {
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            ["map"] = "3"
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          }
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        }
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      }
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    }