/ld27

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Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-08-25 16:04:57 UTC
  • Revision ID: josh@9ix.org-20130825160457-m0le8k88t0i2ooun
win screen activate!

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              self.maze3.playerScale = 1
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              self.goals = {}
 
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              the.goalsAchieved = 0
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              for _, obj in ipairs(self.objects.sprites) do
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                 if obj:instanceOf(Goal) then
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                    obj.visible = false