/ld27

To get this branch, use:
bzr branch http://9ix.org/bzr/ld27

« back to all changes in this revision

Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-08-25 15:58:43 UTC
  • Revision ID: josh@9ix.org-20130825155843-quc2317jh92awkmx
win screen (no trigger)

Show diffs side-by-side

added added

removed removed

Lines of Context:
3
3
 
4
4
require 'zoetrope'
5
5
--require 'pepperprof'
6
 
--inspect = require 'inspect'
7
 
 
8
 
require 'sprite'
9
 
require 'util'
10
6
 
11
7
require 'version'
12
8
require 'player'
34
30
              self.maze3.playerScale = 1
35
31
 
36
32
              self.goals = {}
37
 
              the.goalsAchieved = 0
38
33
              for _, obj in ipairs(self.objects.sprites) do
39
34
                 if obj:instanceOf(Goal) then
40
35
                    obj.visible = false
62
57
                 end
63
58
 
64
59
                 if not (DEBUG and the.console.visible) then
65
 
                    --the.player.collider:collide(the.activeMaze)
 
60
                    the.activeMaze:collide(the.player.collider)
66
61
                    the.player.collider:collide(the.activeGoal)
67
62
                 end
68
63
 
115
110
}
116
111
 
117
112
MenuScreen = View:extend {
118
 
   bg = Tile:new{image = 'data/intro.png', x = 0, y = 0},
 
113
   title = Text:new{text = "Press a key to start", font = 48, wordWrap = false},
 
114
   --title = Tile:new{image = 'data/title.png', x = 0, y = 0},
119
115
   onNew = function(self)
120
 
              self:add(self.bg)
121
 
              --self.title:centerAround(400, 200)
122
 
 
123
 
              local nr = 'data/NewRocker-Regular.otf'
124
 
              self:add(Text:new{
125
 
                          text = 'Name Of Game',
126
 
                          --x = 0,
127
 
                          y = 100,
128
 
                          width = self.bg.width,
129
 
                          font = {nr, 48},
130
 
                          align = 'center',
131
 
                          tint = {0,0,0}
132
 
                       })
133
 
 
134
 
              self:add(Text:new{
135
 
                          text = 'Find the 3 lost shinies!',
136
 
                          y = 170,
137
 
                          width = self.bg.width,
138
 
                          font = {nr, 28},
139
 
                          align = 'center',
140
 
                          tint = {0,0,0}
141
 
                       })
142
 
 
143
 
              self:add(Text:new{
144
 
                          text = 'Use the arrow keys to move',
145
 
                          y = 375,
146
 
                          width = self.bg.width,
147
 
                          font = {nr, 24},
148
 
                          align = 'center',
149
 
                          tint = {0,0,0}
150
 
                       })
151
 
 
152
 
              self:add(Text:new{
153
 
                          text = 'Press a key to start',
154
 
                          y = 425,
155
 
                          width = self.bg.width,
156
 
                          font = {nr, 24},
157
 
                          align = 'center',
158
 
                          tint = {0,0,0}
159
 
                       })
160
 
 
161
 
 
 
116
              self:add(self.title)
 
117
              self.title:centerAround(400, 200)
162
118
           end,
163
119
   onUpdate = function(self, elapsed)
164
120
                 if the.keys:allJustPressed() then
171
127
   onRun = function (self)
172
128
              print('Version: ' .. VERSION)
173
129
 
174
 
              self.view = MenuScreen:new()
 
130
              self.view = GameView:new()
175
131
 
176
132
              if DEBUG then
177
133
                 self.console:watch('VERSION', 'VERSION')
178
 
                 self.console:watch('player.x', 'the.player.x')
179
 
                 self.console:watch('player.y', 'the.player.y')
180
134
 
181
135
                 -- back off that dark overlay a bit
182
136
                 self.console.fill.fill[4] = 75