/ld27

To get this branch, use:
bzr branch http://9ix.org/bzr/ld27

« back to all changes in this revision

Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-08-25 00:32:21 UTC
  • Revision ID: josh@9ix.org-20130825003221-632jbug07yhqabuo
pickĀ upĀ goals

Show diffs side-by-side

added added

removed removed

Lines of Context:
29
29
              self.maze2.playerScale = 0.5
30
30
              self.maze3.playerScale = 1
31
31
 
 
32
              self.goals = {}
 
33
              for _, obj in ipairs(self.objects.sprites) do
 
34
                 if obj:instanceOf(Goal) then
 
35
                    obj.visible = false
 
36
                    self.goals[tonumber(obj.map)] = obj
 
37
                 end
 
38
              end
 
39
 
32
40
              --the.interface = Group:new()
33
41
 
34
42
              --self:add(the.interface)
46
54
 
47
55
                 if not (DEBUG and the.console.visible) then
48
56
                    the.activeMaze:collide(the.player)
 
57
                    the.player:collide(the.activeGoal)
49
58
                 end
50
59
 
51
60
                 -- for _, mirror in ipairs(the.mirrors.sprites) do
66
75
 
67
76
                      the.activeBg.visible = false
68
77
                      the.activeBg = self.bgs[newMaze]
 
78
 
 
79
                      if the.activeGoal then
 
80
                         the.activeGoal.visible = false
 
81
                      end
 
82
                      the.activeGoal = self.goals[newMaze]
69
83
                   else
70
84
                      the.activeMaze = self.maze2
71
85
                      the.activeBg = self.bg
 
86
                      the.activeGoal = self.goals[2]
72
87
                   end
73
88
 
74
89
                   the.activeMaze:revive()
75
90
                   the.activeBg.visible = true
 
91
                   if the.activeGoal then
 
92
                      the.activeGoal.visible = true
 
93
                   end
76
94
                   the.player.scale = the.activeMaze.playerScale
77
95
 
78
96
                   self._fx = {0,0,0,0}