bzr branch
http://9ix.org/bzr/ld27
3
by Josh C
map loading, super basic movement |
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<?xml version="1.0" encoding="UTF-8"?> |
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<map version="1.0" orientation="orthogonal" width="100" height="100" tilewidth="16" tileheight="16"> |
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<tileset firstgid="1" name="tiles-tiled" tilewidth="16" tileheight="16"> |
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<image source="tiles-tiled.png" width="48" height="16"/> |
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4
by Josh C
switch mazes |
5 |
<tile id="0"> |
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<properties> |
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<property name="solid" value="true"/> |
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</properties> |
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</tile> |
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3
by Josh C
map loading, super basic movement |
10 |
<tile id="1"> |
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<properties> |
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<property name="solid" value="true"/> |
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</properties> |
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</tile> |
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</tileset> |
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<layer name="bg" width="100" height="100"> |
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<data encoding="base64" compression="zlib"> |
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eJztwwEJAAAMBKGD7995sBwKrpqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqvoP5Tp1MQ== |
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</data> |
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</layer> |
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4
by Josh C
switch mazes |
21 |
<layer name="maze1" width="100" height="100"> |
3
by Josh C
map loading, super basic movement |
22 |
<data encoding="base64" compression="zlib"> |
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</data> |
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</layer> |
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4
by Josh C
switch mazes |
26 |
<layer name="maze2" width="100" height="100"> |
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<data encoding="base64" compression="zlib"> |
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</data> |
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</layer> |
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3
by Josh C
map loading, super basic movement |
31 |
<objectgroup name="Object Layer 1" width="100" height="100"> |
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<object name="Player" x="272" y="416" width="32" height="32"> |
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<properties> |
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<property name="_the" value="player"/> |
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</properties> |
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</object> |
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</objectgroup> |
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</map> |