/ld27

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bzr branch /bzr/ld27
3 by Josh C
map loading, super basic movement
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local velLimit = 400
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Player = Tile:extend{
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   image = 'data/player.png',
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   maxVelocity = {x=velLimit,y=velLimit},
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   minVelocity = {x=-velLimit, y=-velLimit},
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   onStartFrame = function(self)
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                     if the.keys:pressed('left') then
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                        self.velocity.x = -200
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                     elseif the.keys:pressed('right') then
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                        self.velocity.x = 200
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                     else
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                        self.velocity.x = 0
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                     end
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                     if the.keys:pressed('up') then
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                        self.velocity.y = -200
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                     elseif the.keys:pressed('down') then
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                        self.velocity.y = 200
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                     else
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                        self.velocity.y = 0
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                     end
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                  end,
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   onCollide = function(self, other)
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                  other:displace(self)
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               end
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}