bzr branch
http://9ix.org/bzr/ld27
3
by Josh C
map loading, super basic movement |
1 |
<?xml version="1.0" encoding="UTF-8"?> |
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<map version="1.0" orientation="orthogonal" width="100" height="100" tilewidth="16" tileheight="16"> |
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<tileset firstgid="1" name="tiles-tiled" tilewidth="16" tileheight="16"> |
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<image source="tiles-tiled.png" width="48" height="16"/> |
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4
by Josh C
switch mazes |
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<tile id="0"> |
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<properties> |
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<property name="solid" value="true"/> |
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</properties> |
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</tile> |
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3
by Josh C
map loading, super basic movement |
10 |
<tile id="1"> |
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<properties> |
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<property name="solid" value="true"/> |
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</properties> |
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</tile> |
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9
by Josh C
3rd maze... reverse |
15 |
<tile id="2"> |
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<properties> |
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<property name="solid" value="true"/> |
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</properties> |
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</tile> |
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3
by Josh C
map loading, super basic movement |
20 |
</tileset> |
11
by Josh C
more map |
21 |
<layer name="bg" width="100" height="100" visible="0"> |
3
by Josh C
map loading, super basic movement |
22 |
<data encoding="base64" compression="zlib"> |
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eJztwwEJAAAMBKGD7995sBwKrpqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqvoP5Tp1MQ== |
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</data> |
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</layer> |
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11
by Josh C
more map |
26 |
<layer name="bg2" width="100" height="100" visible="0"> |
9
by Josh C
3rd maze... reverse |
27 |
<data encoding="base64" compression="zlib"> |
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eJztwwEJAAAMBKH7/qUHy6Hgqqmqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqv8AX0MnEQ== |
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</data> |
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30 |
</layer> |
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4
by Josh C
switch mazes |
31 |
<layer name="maze1" width="100" height="100"> |
9
by Josh C
3rd maze... reverse |
32 |
<properties> |
33 |
<property name="moveMod" value="1"/> |
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34 |
</properties> |
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3
by Josh C
map loading, super basic movement |
35 |
<data encoding="base64" compression="zlib"> |
13
by Josh C
first draft map complete! |
36 |
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11
by Josh C
more map |
37 |
</data> |
38 |
</layer> |
|
13
by Josh C
first draft map complete! |
39 |
<layer name="maze2" width="100" height="100" visible="0"> |
11
by Josh C
more map |
40 |
<properties> |
41 |
<property name="moveMod" value="1"/> |
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</properties> |
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43 |
<data encoding="base64" compression="zlib"> |
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13
by Josh C
first draft map complete! |
44 |
eJztlkmSxCAMBN3///RE3yZmWLSrMJURHBoLgckG+fM8z4cNqlmwjqvOWTmnJtcolj7oozpn5ZxoPrrvXcu9/GYfJ0IfWPx9j6ozSB9jRj6icq36pT667/iIu9+TG80HIpm1mD700AcW3T48fdrx9LHP2emju25r63n0NwGaD0RuPh+I0AcW9IHFbT4Qm3SdXhB9oKM9H173knnoQ97vyU0feyp9SGMqfXTXDmmduMXHCk181D7Sxxz60PVpx9OHLeYGH1H9v59n1a9MH951zEDwsYPno86HBGsO7z4g+eiKj8xBH/74yBz0oY+XPrfkqfTh+eY4qaGu3YL3P1NB5vnI4HYfkTER0AemD2ut8OSruHdP9SGJs/Z1Qh9YrM5Nd9OsdxRn7esE6b8vYeTDs/ejXN1tx00+uqEPLN7iw/otifRuXzy1EbmeI72H5h09PjrI8IEEfWBBH1i8xYfnvkZrkj2Q9qGs+c2ccD5ugj6woA8suuvbrW3lAwXP+ZCOm8Vp7gnvnUIf+zj6+A99vNtH1h5X+0CqddJ6+GYfUexyz/Z+l+MkH1p39IETu3vmhT6wfUh+00ce9GHzkfFdNJqXPtaxu2de6IM+LH0osbtnXuiDPix9KLG7Z14QfEi+OzQ5M2NX8RnfXNU+svD60OaOIsuHZK5M6EM/VyaauegjH/rQz5UJmo/I+i3Nyybf9xkR56OT7LWM8lvPhyVuN44+6GPFyT4s9USao+rOld6nUXNWnw/tOItDK1YfkXMi+Ij4D0VAHzwfUh9Vd3SUD+t7aPN664k2/6wvimof3rVYfGhA9zH7v61iNH2auSUx9EEfkXT6sOxldP2w1jBv3uj30+a1ziXJq3mOBH1ggejDclesoI+4ei7NcWqTvp/2d7cP61hPnDR2FhO1R/Shi6UP+VhPnDQWwYdm/oo719vnGR+RT7MnHh9ZdJ2FUVzGHLsc9DGPow/6YMNqP5nuCN0= |
3
by Josh C
map loading, super basic movement |
45 |
</data> |
46 |
</layer> |
|
12
by Josh C
... more maze (and darker fade, and no collision during debug) |
47 |
<layer name="maze3" width="100" height="100" visible="0"> |
9
by Josh C
3rd maze... reverse |
48 |
<properties> |
49 |
<property name="moveMod" value="-1"/> |
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50 |
</properties> |
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51 |
<data encoding="base64" compression="zlib"> |
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13
by Josh C
first draft map complete! |
52 |
eJztl9uO5CAMRFvq///neZqXFuBb+UJSJaHVpO0ycILJfj+fz5dj1HizMtdv9SYP8pim6Ty6e2d1X76BxxNFHrOk5dF5Xsmjb/1RHt29H/Hu7daliUMLweMWkccskccsoXkg+6amjmfek5XBAzUPqQ55+HM985DqkIfPL6osHtO+a09rtazLGmMVz4c+1hNjFXnoYz0xVpGHLpb3OV7kMUsZPJDfG1Idz7wnC80jQwgeNw3N+lfPb+Fxu8hjlshjlsijX5V3FOqOezqPqhhEHorz5KHZA0QMIk8751tFHrNEHrMkre3786/XB5XX3dtR90KnR8edp1XWWct6P7PPh1Vv54GMQYg85vO4oe8je/ENPCJ+GXr7+Yj4ZSjCo/LsRc/t03loPHb7minyuJdHRp0JIo9ZIo9ZivJAfm/fzmPC/eGZA4IH73PyqPAlD5zIw6en8/D8/9w6lxWPpw7t3mS9V5L/m76vLN7k0eO78yaPHt+dd2fvtOR19//KvenQbs+1uVWy9BRr/yEPu6I8rN5dupkHItYTn6koD00vRt1zWnl4TBue9Wh7CGIvox5Z94eU6303PB7dPCbc5+SBjZV+k0Qe2FjpN0mrvdPcB9JvnvlFeUyIlX6T5N27Uz55rJ9J7/kqlzxisZb4aC/W1K7ggcgnD7uXJdeaTx52L0tuVr7HF8njhvujMt/j+3Qemu8SSx1L/dO8LD6R7yvrWOVr5+6JQ+RnnSWrj5SL2BPywIk84rXIw55f/b3rFXnEYq3zkHKzeLxxdOzBrubv8ymqmIunRta8yIM8LCKP/X1Y1UOlv5H1duuVNIFHVv3I39F6Xs/s74OMOWt0Mw/Lc21t8sD1PWl+2Twyerfn/rD+jtBEHlZpPLLPA3nYPMiDPBC+/880PfTkc8P9ER0Z6/C+s1JM5fnY1a+og/b3+pBHjj955NSr9kHeH28dK0X26OSj5ZGlyloeWXgg/MnjLPKYpSk83jxO+5WxRytfaq3qvSGPs8hjlrp4cMwZf0IdGZA= |
11
by Josh C
more map |
53 |
</data> |
54 |
</layer> |
|
12
by Josh C
... more maze (and darker fade, and no collision during debug) |
55 |
<objectgroup name="Object Layer 1" width="100" height="100"> |
9
by Josh C
3rd maze... reverse |
56 |
<object name="Player" x="256" y="416" width="32" height="32"> |
3
by Josh C
map loading, super basic movement |
57 |
<properties> |
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<property name="_the" value="player"/> |
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</properties> |
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</object> |
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7
by Josh C
more maze |
61 |
<object name="Goal" x="1120" y="1248" width="32" height="32"> |
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<properties> |
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<property name="_the" value="goal"/> |
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</properties> |
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</object> |
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3
by Josh C
map loading, super basic movement |
66 |
</objectgroup> |
67 |
</map> |