1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
Player = Tile:extend {
image = 'data/player-null.png',
onNew = function(self)
the.player = self
self.movementScale = self.height / 32
--self.scale = self.scaleHeight / self.height
--self.width = self.height * .826
--self.width = self.width * self.scale
--self:updateQuad()
end,
onStartFrame = function(self)
if the.keys:pressed('up') then
self.velocity.y = -100
elseif the.keys:pressed('down') then
self.velocity.y = 100
else
self.velocity.y = 0
end
if the.keys:pressed('right') then
self.velocity.x = 100
elseif the.keys:pressed('left') then
self.velocity.x = -100
else
self.velocity.x = 0
end
end
}
|