/ld26

To get this branch, use:
bzr branch http://9ix.org/bzr/ld26

« back to all changes in this revision

Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-04-27 17:14:03 UTC
  • Revision ID: josh@9ix.org-20130427171403-e713dceefjs4k2cn
show version

Show diffs side-by-side

added added

removed removed

Lines of Context:
 
1
STRICT = true
 
2
DEBUG = true
 
3
 
 
4
require 'zoetrope'
 
5
 
 
6
--require 'sprite'
 
7
require 'version'
 
8
 
 
9
require 'player'
 
10
 
 
11
GameView = View:extend {
 
12
   onNew = function (self)
 
13
              bg = Tile:new{image = 'data/forest1-bg.png'}
 
14
              fg = Tile:new{image = 'data/forest1-fg.png'}
 
15
              the.player = Player:new{x = 196, y = 350}
 
16
              self:add(bg)
 
17
              self:add(the.player)
 
18
              self:add(fg)
 
19
 
 
20
              --self:loadLayers('data/map.lua')
 
21
              --self.focus = the.player
 
22
              --self:clampTo(self.map)
 
23
           end,
 
24
   draw = function (self, x, y)
 
25
             View.draw(self, x, y)
 
26
             love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20)
 
27
             love.graphics.print('version:' .. VERSION, 20, 570)
 
28
          end
 
29
}
 
30
 
 
31
the.app = App:new {
 
32
   onRun = function (self)
 
33
              self.view = GameView:new()
 
34
              if DEBUG then
 
35
                 self.console:watch('VERSION', 'VERSION')
 
36
                 self.console:watch('updateTook', 'the.updateTook')
 
37
                 --self.console:watch('drawTook', 'the.drawTook')
 
38
              end
 
39
           end,
 
40
   onUpdate = function (self, dt)
 
41
                 if the.keys:justPressed('escape') then
 
42
                    self.quit()
 
43
                 end
 
44
              end,
 
45
   update = function (self, dt)
 
46
               the.updateStart = love.timer.getMicroTime()
 
47
               App.update(self, dt)
 
48
               if the.updateStart then
 
49
                  the.updateTook = love.timer.getMicroTime() - the.updateStart
 
50
               end
 
51
            end
 
52
}