/ld26

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  • Committer: Josh C
  • Date: 2013-04-29 01:54:19 UTC
  • Revision ID: josh@9ix.org-20130429015419-8ts0gwspqonsxkjb
Tags: compo
name the game

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require 'items'
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require 'troll'
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require 'gatetrigger'
 
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require 'fairyactivator'
 
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require 'realfairy'
 
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require 'boat'
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require 'svg_levels'
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                 if not the.inventory.items[obj.name] then
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                    self:add(obj)
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                 end
 
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                 if obj.name == 'flag' then
 
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                    self:add(obj)
 
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                 end
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              end
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              --self:add(Fill:new{x=100,y=100,width=25,height=25,fill={255,255,255}})
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              end
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              --the.inventory:add(Flag:new())
 
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              --the.inventory:add(Fairy:new())
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           end,
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   onUpdate = function (self, dt)
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                 if the.keys:justPressed('escape') then