/ld26

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  • Committer: Josh C
  • Date: 2013-04-29 01:14:37 UTC
  • Revision ID: josh@9ix.org-20130429011437-wvn3k55nyedhftza
more forgiving transition

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               end
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}
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Fairy = Sprite:extend{
 
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   name = 'fairy',
 
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   invTile = Tile:new{image = 'data/fairy.png'},
 
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   onCollide = function(self, other, xOl, yOl)
 
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                  if the.inventory.items['cat'] then
 
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                     the.inventory:add(self)
 
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                     the.inventory:remove('cat')
 
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                  end
 
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                  self:displace(other)
 
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               end
 
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}
 
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Cat = Tile:extend{
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   image = 'data/cat.png',
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   name = 'cat',