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Viewing changes to fairyactivator.lua

  • Committer: Josh C
  • Date: 2013-04-29 01:12:25 UTC
  • Revision ID: josh@9ix.org-20130429011225-2i6tjd5t6s5rhme2
inventory stack bug

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                     the.player.canMove = false
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                     v.tween:start(f, 'x', fairytarget.x, 5)
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                     v.tween:start(f, 'y', fairytarget.y, 5)
 
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                     v.tween:start(f, 'y', fairytarget.y, 5):andThen(function()
 
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                     --( --   <-- delete this
 
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                        the.player.canMove = true
 
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                        f:die()
 
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                        --f.carryingPlayer = false
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                        --v.tween:start(f, 'x', fairytarget2.x, 5)
 
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                        --v.tween:start(f, 'y', fairytarget2.y, 5)
 
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                     end)
 
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                     -- :andThen...
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                  end
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               end
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}
 
 
b'\\ No newline at end of file'