1
FairyActivator = Sprite:extend {
2
onCollide = function(self, other, xOl, yOl)
5
if the.inventory.items['fairy'] then
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the.inventory:remove('fairy')
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local f = RealFairy:new{x = the.player.x, y = the.player.y}
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the.player.canMove = false
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v.tween:start(f, 'x', fairytarget.x, 5)
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v.tween:start(f, 'y', fairytarget.y, 5)
b'\\ No newline at end of file'