/ld26

To get this branch, use:
bzr branch http://9ix.org/bzr/ld26

« back to all changes in this revision

Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-04-29 00:08:20 UTC
  • Revision ID: josh@9ix.org-20130429000820-bth2m0z5q94drdxn
fairy

Show diffs side-by-side

added added

removed removed

Lines of Context:
2
2
DEBUG = true
3
3
 
4
4
require 'zoetrope'
 
5
--inspect = require 'inspect'
5
6
 
6
7
--require 'sprite'
7
8
require 'version'
13
14
require 'levels'
14
15
require 'items'
15
16
require 'troll'
 
17
require 'gatetrigger'
16
18
 
17
19
require 'svg_levels'
18
20
 
24
26
              end
25
27
              for _, obj in ipairs(levels[self.level].objects()) do
26
28
                 self:add(obj)
 
29
                 --if obj.gateup then print('ADDING GATEUP') end
27
30
              end
28
31
              for _, obj in ipairs(svg_objects[self.level]) do
29
32
                 if not the.inventory.items[obj.name] then
30
33
                    self:add(obj)
31
34
                 end
 
35
                 if obj.name == 'flag' then
 
36
                    self:add(obj)
 
37
                 end
32
38
              end
33
39
 
 
40
              --self:add(Fill:new{x=100,y=100,width=25,height=25,fill={255,255,255}})
 
41
 
34
42
              self:add(the.inventory)
35
43
 
36
44
              self:flash({0,0,0})
63
71
                 self.console.fill.fill[4] = 75
64
72
              end
65
73
 
66
 
              --the.inventory:add(Flower:new())
 
74
              --the.inventory:add(Flag:new())
 
75
              the.inventory:add(Fairy:new())
67
76
           end,
68
77
   onUpdate = function (self, dt)
69
78
                 if the.keys:justPressed('escape') then