/ld26

To get this branch, use:
bzr branch http://9ix.org/bzr/ld26

« back to all changes in this revision

Viewing changes to levels.lua

  • Committer: Josh C
  • Date: 2013-04-29 00:08:20 UTC
  • Revision ID: josh@9ix.org-20130429000820-bth2m0z5q94drdxn
fairy

Show diffs side-by-side

added added

removed removed

Lines of Context:
30
30
   lake = {
31
31
      objects = function() return {
32
32
                      Tile:new{image = 'data/lake-bg.png'},
33
 
                      Player:new{x = 540, y = 266,
 
33
                      Player:new{x = 620, y = 336,
34
34
                                 image = 'data/lake-player.png'},
35
35
                   }
36
36
                end
46
46
   bridge = {
47
47
      objects = function() return {
48
48
                      Tile:new{image = 'data/bridge-bg.png'},
49
 
                      Player:new{x = 121, y = 440,
 
49
                      Player:new{x = 600, y = 440,
50
50
                                 image = 'data/bridge-player.png'},
51
51
                      Tile:new{image = 'data/bridge-fg.png'}
52
52
                   }
53
53
                end
 
54
   },
 
55
   gate = {
 
56
      objects = function() return {
 
57
                      Tile:new{image = 'data/gate-bg.png'},
 
58
                      Player:new{x = 90, y = 388,
 
59
                                 minY = 388, maxY = 388,
 
60
                                 image = 'data/bridge-player.png'},
 
61
                      gateup,
 
62
                      gatedown
 
63
                   }
 
64
                end
 
65
   },
 
66
   castle = {
 
67
      objects = function() return {
 
68
                      Tile:new{image = 'data/castle-bg.png'},
 
69
                      Player:new{x = 120, y = 435,
 
70
                                 minY = 435, maxY = 435,
 
71
                                 image = 'data/castle-player.png'},
 
72
                   }
 
73
                end
 
74
   },
 
75
   sheep = {
 
76
      objects = function() return {
 
77
                      Tile:new{image = 'data/sheep-bg.png'},
 
78
                      Player:new{x = 640, y = 454,
 
79
                                 image = 'data/sheep-player.png'},
 
80
                   }
 
81
                end
 
82
   },
 
83
   cave = {
 
84
      objects = function() return {
 
85
                      Tile:new{image = 'data/cave-bg.png'},
 
86
                      Player:new{x = 120, y = 450,
 
87
                                 minY = 450, maxY = 450,
 
88
                                 image = 'data/cave-player.png'},
 
89
                   }
 
90
                end
54
91
   }
 
92
 
55
93
}