46
image = 'data/cat.png',
48
invTile = Tile:new{image = 'data/cat48.png'},
49
onNew = function(self)
50
--print(self.x, self.y, self.width, self.height)
52
onCollide = function(self, other, xOl, yOl)
53
if other == the.player then
54
the.inventory:add(self)
55
the.app.view:remove(self)