/ld26

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  • Committer: Josh C
  • Date: 2013-04-28 22:23:30 UTC
  • Revision ID: josh@9ix.org-20130428222330-ng2gzvphijabfjfm
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require 'transition'
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require 'displacer'
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require 'inventory'
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require 'flower'
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require 'levels'
 
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require 'items'
 
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require 'troll'
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require 'svg_levels'
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                 -- back off that dark overlay a bit
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                 self.console.fill.fill[4] = 75
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              end
 
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              the.inventory:add(Flower:new())
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           end,
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   onUpdate = function (self, dt)
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                 if the.keys:justPressed('escape') then