/ld26

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Viewing changes to main.lua

  • Committer: Josh C
  • Date: 2013-04-28 20:31:58 UTC
  • Revision ID: josh@9ix.org-20130428203158-uan2kd0ybns063vb
cleanup

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   draw = function (self, x, y)
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             View.draw(self, x, y)
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             --love.graphics.print('FPS:' .. love.timer.getFPS(), 20, 20)
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             love.graphics.print('version:' .. VERSION, 20, 570)
 
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             --love.graphics.print('version:' .. VERSION, 20, 570)
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          end,
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   onUpdate = function (self, dt)
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              end
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the.app = App:new {
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   level = 'shore', --default level
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   onRun = function (self)
 
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              print('Version: ' .. VERSION)
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              self.view = GameView:new{level = self.level}
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              if DEBUG then
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                 self.console:watch('VERSION', 'VERSION')