/ld26

To get this branch, use:
bzr branch http://9ix.org/bzr/ld26

« back to all changes in this revision

Viewing changes to player.lua

  • Committer: Josh C
  • Date: 2013-04-27 17:03:40 UTC
  • Revision ID: josh@9ix.org-20130427170340-b3igg8jy0z0g0opm
s/basecode/ld26/

Show diffs side-by-side

added added

removed removed

Lines of Context:
1
 
Player = Tile:extend {
2
 
   image = 'data/player-null.png',
3
 
   onNew = function(self)
4
 
              the.player = self
5
 
 
6
 
              self.movementScale = self.height / 32
7
 
              print(self.movementScale)
8
 
 
9
 
              --self.scale = self.scaleHeight / self.height
10
 
              --self.width = self.height * .826
11
 
              --self.width = self.width * self.scale
12
 
              --self:updateQuad()
13
 
           end,
14
 
   onStartFrame = function(self)
15
 
                     local ms = self.movementScale
16
 
 
17
 
                     if the.keys:pressed('up') then
18
 
                        self.velocity.y = -100 * ms
19
 
                     elseif the.keys:pressed('down') then
20
 
                        self.velocity.y = 100 * ms
21
 
                     else
22
 
                        self.velocity.y = 0
23
 
                     end
24
 
 
25
 
                     if the.keys:pressed('right') then
26
 
                        self.velocity.x = 100 * ms
27
 
                     elseif the.keys:pressed('left') then
28
 
                        self.velocity.x = -100 * ms
29
 
                     else
30
 
                        self.velocity.x = 0
31
 
                     end
32
 
                  end,
33
 
   onEndFrame = function(self)
34
 
                   if self.y < self.minY then
35
 
                      self.y = self.minY
36
 
                   end
37
 
                   if self.y > self.maxY then
38
 
                      self.y = self.maxY
39
 
                   end
40
 
                end
41
 
}
 
 
b'\\ No newline at end of file'