/ld26

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  • Committer: Josh C
  • Date: 2013-04-28 05:22:34 UTC
  • Revision ID: josh@9ix.org-20130428052234-4jjiqqj1qdgczx1w
don't pick things up twice

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}
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GameView = View:extend {
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   level = 'shore', --default level
 
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   level = 'forest1', --default level
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   onNew = function (self)
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              --print('loading level: '..self.level)
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              for _, obj in ipairs(levels[self.level].objects()) do