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Viewing changes to svg_levels.lua

  • Committer: Josh C
  • Date: 2013-04-27 22:53:39 UTC
  • Revision ID: josh@9ix.org-20130427225339-6b4me5c8wi7y3jl0
pull data from svg to place objects into the world

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-- autogenerated by svg_levels.py
 
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svg_objects = {
 
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village = {
 
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},
 
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forest2 = {
 
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},
 
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shore = {
 
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Displacer:new{
 
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  x = 171.725940, y = 132.299380,
 
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  width = 19.192898, height = 16.162441
 
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}
 
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},
 
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forest1 = {
 
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},
 
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lake = {
 
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},
 
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}