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Viewing changes to svg_levels.lua

  • Committer: Josh C
  • Date: 2013-04-27 18:39:03 UTC
  • Revision ID: josh@9ix.org-20130427183903-3uc24myj115nckj0
scale movement with player size

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svg_objects = {
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village = {
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},
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forest2 = {
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},
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shore = {
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Displacer:new{
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  x = 171.725940, y = 132.299380,
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  width = 19.192898, height = 16.162441
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},
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},
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forest1 = {
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Transition:new{
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  x = -1.000000, y = 129.000000,
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  width = 28.000000, height = 454.000000,
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  target = 'village'
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},
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Transition:new{
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  x = 773.000000, y = 134.000000,
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  width = 28.000000, height = 454.000000,
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  target = 'shore'
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},
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},
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lake = {
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},
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}