/ld26

To get this branch, use:
bzr branch http://9ix.org/bzr/ld26

« back to all changes in this revision

Viewing changes to displacer.lua

  • Committer: Josh C
  • Date: 2013-04-27 18:39:03 UTC
  • Revision ID: josh@9ix.org-20130427183903-3uc24myj115nckj0
scale movement with player size

Show diffs side-by-side

added added

removed removed

Lines of Context:
1
 
Displacer = Fill:extend{
2
 
   fill = {0, 255, 255},
3
 
   visible = false,
4
 
   onUpdate = function(self, dt)
5
 
                self.visible = DEBUG and the.console.visible
6
 
             end,
7
 
   onCollide = function(self, other, xOl, yOl)
8
 
                 if other == the.player then --sanity check
9
 
                    self:displace(other)
10
 
                 end
11
 
              end
12
 
}
13
 
 
14
 
MaybeDisplacer = Fill:extend{
15
 
   fill = {0, 128, 255},
16
 
   visible = false,
17
 
   onUpdate = function(self, dt)
18
 
                self.visible = DEBUG and the.console.visible
19
 
             end,
20
 
   onCollide = function(self, other, xOl, yOl)
21
 
                  --print('col')
22
 
                  if the.player.canMove then
23
 
                     self:displace(other)
24
 
                  end
25
 
               end
26
 
}