/ld26

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42 by Josh C
be moved
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RealFairy = Tile:extend{
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   image = 'data/realfairy.png',
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   carryingPlayer = true,
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   onUpdate = function (self, dt)
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                 -- TODO: move player to self
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                 if self.carryingPlayer then
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                    the.player.x = self.x
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                    the.player.y = self.y
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                 end
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              end
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}