/ld26

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13 by Josh C
pull data from svg to place objects into the world
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#!/usr/bin/python
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# ./svg_levels.py >svg_levels.lua
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import os, glob
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from lxml import etree
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from lxml.cssselect import CSSSelector
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print '-- autogenerated by svg_levels.py\n\nsvg_objects = {'
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ns = {'svg': 'http://www.w3.org/2000/svg',
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      'ink': 'http://www.inkscape.org/namespaces/inkscape'}
14 by Josh C
some transitions in svg
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38 by Josh C
gate
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gate = ''
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13 by Josh C
pull data from svg to place objects into the world
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for svg in glob.glob('data/*.svg'):
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    t = etree.parse(svg)
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    basefile = os.path.basename(svg).split('.')[0]
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    print '%s = {' % basefile
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    sel = CSSSelector('svg|rect[ink|label="displace"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
14 by Josh C
some transitions in svg
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13 by Josh C
pull data from svg to place objects into the world
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        print """
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Displacer:new{
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  x = %f, y = %f,
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  width = %f, height = %f
14 by Josh C
some transitions in svg
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},
13 by Josh C
pull data from svg to place objects into the world
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""" % (x,y,w,h)
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14 by Josh C
some transitions in svg
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    sel = CSSSelector('svg|rect[ink|label="transition"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        desc = ""
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        descSel = CSSSelector('svg|desc', ns)
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        for d in descSel(e):
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            desc = desc + d.text
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        print """
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Transition:new{
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  x = %f, y = %f,
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  width = %f, height = %f,
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  %s
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},
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""" % (x,y,w,h, desc)
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19 by Josh C
inventory (and a flower)
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    sel = CSSSelector('svg|rect[ink|label="flower"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        print """
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Flower:new{
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  x = %f, y = %f,
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},
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""" % (x,y)
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34 by Josh C
GET FISH
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    sel = CSSSelector('svg|rect[ink|label="fish"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        print """
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Fish:new{
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  x = %f, y = %f,
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  width = %f, height = %f,
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},
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""" % (x,y,w,h)
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36 by Josh C
flag
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    sel = CSSSelector('svg|rect[ink|label="flag"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        print """
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Flag:new{
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  x = %f, y = %f,
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  width = %f, height = %f,
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},
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""" % (x,y,w,h)
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38 by Josh C
gate
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    sel = CSSSelector('svg|rect[ink|label="gatetrigger"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        print """
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GateTrigger:new{
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  x = %f, y = %f,
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  width = %f, height = %f,
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},
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""" % (x,y,w,h)
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35 by Josh C
troll
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    sel = CSSSelector('svg|rect[ink|label="troll"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        #w, h = float(e.get('width')), float(e.get('height'))
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        print """
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Troll:new{
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  x = %f, y = %f,
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},
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""" % (x,y)
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34 by Josh C
GET FISH
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13 by Josh C
pull data from svg to place objects into the world
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    print '},'
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38 by Josh C
gate
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    # gate...
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    sel = CSSSelector('svg|rect[ink|label="gateup"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        gate = gate + """
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gateup = Fill:new{
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  x = %f, y = %f,
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  width = %f, height = %f,
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  fill = {108,57,22,255},
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  gateup = true
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}
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""" % (x,y,w,h)
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    sel = CSSSelector('svg|rect[ink|label="gatedown"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        gate = gate + """
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gatedown = Fill:new{
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  x = %f, y = %f,
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  width = %f, height = %f,
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  fill = {108,57,22,255},
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  visible = false
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}
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""" % (x,y,w,h)
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13 by Josh C
pull data from svg to place objects into the world
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print '}'
38 by Josh C
gate
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print gate