bzr branch
http://9ix.org/bzr/ld26
1
by Josh C
zoetrope 1.4 |
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-- Class: Subview |
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-- A subview is a view that steals lives inside a parent view. It's useful for |
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-- things like a pause overlay or inventory screen, which don't interact with a main view |
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-- directly and are useful when they're sectioned off into their own world. |
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-- |
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-- A subview should not interact much with its parent view, if at all. It's important |
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-- to, if a subview calls a method on its parent, that it set the.view to the parent, |
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-- and then restore it to itself afterwards. |
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-- |
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-- A subview is modal, meaning that although the parent view is visible underneath |
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-- its subview, it does not receive any update-related events. If you want to display |
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-- something on top of a view while it still is visible and updating, use a <Group> |
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-- instead. |
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-- |
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-- Events: |
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-- onActivate - Called when the subview activates. |
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-- onDeactivate - Called when the subview deactivates. |
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-- |
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-- Extends: |
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-- <View> |
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||
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Subview = View:extend |
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{ |
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-- Property: drawParent |
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-- Draw the parent view underneath this one? Defaults to true. |
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drawParent = true, |
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||
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-- Property: activated |
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-- Is this subview currently visible and active? This property is read-only. |
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-- To change the status of the subview, use either the <activate()> or |
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-- <deactivate()> methods. |
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activated = false, |
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||
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-- Method: activate |
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-- Shows the subview. |
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-- |
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-- Arguments: |
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-- none |
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-- |
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-- Returns: |
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-- nothing |
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activate = function (self) |
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if the.view == self then |
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if STRICT then |
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local info = debug.getinfo(2, 'Sl') |
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print('Warning: treid to activate an already active subview (' .. |
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info.short_src .. ', line ' .. info.currentline .. ')') |
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end |
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return |
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end |
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self.parentView = the.view |
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the.app.view = self |
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self.activated = true |
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if self.onActivate then self:onActivate() end |
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end, |
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-- Method: deactivate |
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-- Hides the subview. |
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-- |
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-- Arguments: |
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-- none |
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-- |
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-- Returns: |
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-- nothing |
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deactivate = function (self) |
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the.app.view = self.parentView |
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self.activated = false |
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if self.onDeactivate then self:onDeactivate() end |
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end, |
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draw = function (self, x, y) |
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if self.drawParent and self.parentView then self.parentView:draw(x, y) end |
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View.draw(self, x, y) |
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end |
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} |