/ld26

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13 by Josh C
pull data from svg to place objects into the world
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-- autogenerated by svg_levels.py
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svg_objects = {
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village = {
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},
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forest2 = {
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},
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shore = {
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Displacer:new{
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  x = 171.725940, y = 132.299380,
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  width = 19.192898, height = 16.162441
14 by Josh C
some transitions in svg
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},
13 by Josh C
pull data from svg to place objects into the world
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},
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forest1 = {
14 by Josh C
some transitions in svg
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15 by Josh C
more transitions and collisions
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Displacer:new{
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  x = 272.000000, y = 296.000000,
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  width = 67.000000, height = 70.000000
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},
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Displacer:new{
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  x = 621.000000, y = 492.000000,
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  width = 96.000000, height = 29.000000
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},
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Displacer:new{
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  x = 76.000000, y = 484.000000,
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  width = 132.000000, height = 23.000000
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},
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14 by Josh C
some transitions in svg
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Transition:new{
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  x = -1.000000, y = 129.000000,
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  width = 28.000000, height = 454.000000,
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  target = 'village'
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},
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Transition:new{
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  x = 773.000000, y = 134.000000,
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  width = 28.000000, height = 454.000000,
15 by Josh C
more transitions and collisions
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  target = 'shore',
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targetY = 133,
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targetX = 30
14 by Josh C
some transitions in svg
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},
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13 by Josh C
pull data from svg to place objects into the world
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},
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lake = {
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},
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}