bzr branch
http://9ix.org/bzr/ld26
13
by Josh C
pull data from svg to place objects into the world |
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-- autogenerated by svg_levels.py |
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svg_objects = { |
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village = { |
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}, |
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forest2 = { |
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}, |
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shore = { |
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Displacer:new{ |
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x = 171.725940, y = 132.299380, |
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width = 19.192898, height = 16.162441 |
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14
by Josh C
some transitions in svg |
13 |
}, |
13
by Josh C
pull data from svg to place objects into the world |
14 |
|
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}, |
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forest1 = { |
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14
by Josh C
some transitions in svg |
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15
by Josh C
more transitions and collisions |
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Displacer:new{ |
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x = 272.000000, y = 296.000000, |
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width = 67.000000, height = 70.000000 |
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}, |
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||
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Displacer:new{ |
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x = 621.000000, y = 492.000000, |
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width = 96.000000, height = 29.000000 |
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}, |
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Displacer:new{ |
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x = 76.000000, y = 484.000000, |
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width = 132.000000, height = 23.000000 |
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}, |
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||
14
by Josh C
some transitions in svg |
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Transition:new{ |
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x = -1.000000, y = 129.000000, |
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width = 28.000000, height = 454.000000, |
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target = 'village' |
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}, |
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Transition:new{ |
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x = 773.000000, y = 134.000000, |
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width = 28.000000, height = 454.000000, |
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15
by Josh C
more transitions and collisions |
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target = 'shore', |
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targetY = 133, |
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targetX = 30 |
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14
by Josh C
some transitions in svg |
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}, |
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||
13
by Josh C
pull data from svg to place objects into the world |
51 |
}, |
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lake = { |
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}, |
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} |