/ld26

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13 by Josh C
pull data from svg to place objects into the world
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#!/usr/bin/python
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# ./svg_levels.py >svg_levels.lua
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import os, glob
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from lxml import etree
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from lxml.cssselect import CSSSelector
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print '-- autogenerated by svg_levels.py\n\nsvg_objects = {'
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ns = {'svg': 'http://www.w3.org/2000/svg',
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      'ink': 'http://www.inkscape.org/namespaces/inkscape'}
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for svg in glob.glob('data/*.svg'):
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    t = etree.parse(svg)
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    basefile = os.path.basename(svg).split('.')[0]
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    print '%s = {' % basefile
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    sel = CSSSelector('svg|rect[ink|label="displace"]', ns)
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    for e in sel(t):
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        x, y = float(e.get('x')), float(e.get('y'))
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        w, h = float(e.get('width')), float(e.get('height'))
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        print """
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Displacer:new{
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  x = %f, y = %f,
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  width = %f, height = %f
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}
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""" % (x,y,w,h)
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    print '},'
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print '}'